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Storm Griffith

Founder, Developer


Storm Griffith (b. Tacoma, WA 1991) is a multi-disciplinary games developer and artist, specializing in PC and Mobile VR & practicing since 2014. Self-taught, he is proficient in Unity and Unreal Engines, C#, Technical Systems and Level Design, as well as many other aspects of development including but not limited to; 3D Design and Production, Lighting Design, Performance Analysis/Tuning and general Games Theory and Systems Design.


Storm is also a public speaker, appearing in panels to discuss his passion for the arts, development retrospective for projects & more. 


He enjoys games, collecting artworks, enjoying film with his fiancé & eating oysters amongst fellow creatives. 

Appearances

  • University Of Washington, Seattle, 'VR is Now' (2018)
  • Oculus Connect 5, Onward VR League™ World Finals (2018)
  • Meta Connect 1, Onward!: Porting from PCVR to Quest (2020)
  • Untitled @ Miami Art Week, "Making & Claiming Space" (2022)
  • Shack 15, Nexus Black Art Week (2023)
  • Glass Rice, Osato/Quiet Conversations (2025)
  • Root Division, Flourish (2026)

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